﻿using System;
using TheSnakeGame.Engine.GameObjects;

namespace TheSnakeGame.Engine
{
    internal class FoodFactory
    {
        public Food GetFood(Point position)
        {
            var food = new Food(position);
            return food;
        }

        /// <summary>
        /// We must have different kind of foods
        /// with different points
        /// </summary>
        /// <returns></returns>
        public Food GetGreenFood()
        {
            throw new NotImplementedException();
        }
    }
}
